During an investor call in January, EA CEO Andrew Wilson confirmed that EA Sports would not be releasing an NBA Live in early 2017. Wilson indicated that due to the progress that had been made on the game, the decision was made to continue development on it in order to release it as a fully-featured title in the Fall. But why the push back? We sought to find more answers, but only got a small quote from Executive Producer Sean O’Brien saying that, “We wanted our fans to know how dedicated we are to the love for the NBA.” He failed to elaborate on this, so we took to the development team.
In a startling twist the Tiburon development team had shared some insights to the realism their game portraits, but asked to remain anonymous when using them as a source. “We were crammed into these small rooms on the top floor of our developer building, without air conditioning, food or water, we were forced to work tirelessly for little pay to make sure the shoes and uniforms worn by each player were made [in the most cost effective manor possible].” They went on to clarify, “Nike, ADIDAS, and Under Armour are the main companies that fund our development team and they wanted us to have the experience of what it’s like to make clothing for their companies in real life.”
We here at GameplayX appreciate the steps that EA took to making their development team feel like they’re working in an actual sweat shop. We look forward to more of this realism in future EA Sports titles.